Showing posts with label Store. Show all posts
Showing posts with label Store. Show all posts

Chinese app store offers paid iOS apps for free without the need for jailbreak


Despite Apple's "walled garden" approach to its App Store, there have been many websites and apps over the years that allowed pirating iOS apps. According to VentureBeat, a new one has popped up. The website, 7659.com, is owned by Kuaiyong and supposedly uses Apple's bulk enterprising licensing technology to distribute pirated apps to iPhone and iPad users in China for free.

The website only opens if you're in China, though you can get there if you spoof your location by using a proxy. It offers a wide collection of apps for both the iPhone and the iPad. Because it uses the enterprising licensing technology, users don't have to jailbreak their iPhones or iPads to install the pirated apps.

Apple has undoubtedly built in failsafes for such situations so that it can verify apps itself. The website points out that if you are visiting it from outside China, you shouldn't use your Apple ID.

Pirating apps is getting way too easy

Another iOS piracy service, Zeusmos, had shed some light on its inner workings back in January. Developer Zuesmos had stated that his intent wasn't to encourage piracy. "The intent of Zeusmos will be to SOLELY code sign applications. We will not be supporting or encouraging any form of piracy through the link providers or even via search (although they were based off the iTunes API)," he said.

According to Zeusmos, the intent of his service was to allow developers to code-sign apps for distribution as betas, or to audiences outside the App Store. This could possibly be to fill in a niche that is currently using Cydia, but without the need to jailbreak their device. "I wanted this thing originally to be self-sustainable. Most of my applications are mostly free otherwise speaking, such as CarrierEditor…my latest release," says Zeusmos.

Before this, famous iOS hacking community Hackulous was shut down. Visiting the community's website threw up a message titled "Goodnight, sweet prince," which explained the reasons for the community's shutting down.

The main reason for the site shutting down is the lack of activity on the website. According to the message on the website, the community grew stagnant and there was very little activity on the forums. "After many years, our community has become stagnant and our forums are a bit of a ghost town," the message read. The Hackulous staff was finding it difficult to maintain the forums due to a dwindling population.

Hackulous was famous for many of its apps, including Crackulous, Installous, Appsync and AppTrackr.org. Crackulous was a program for hacking apps purchased from the App Store and putting them up on various file sharing websites. Installous was used to find apps in a database called "dannyh" and to download and install apps. It worked just like the regular App Store, except all the paid apps were pirated. AppSync allowed you to install cracked apps from Installous through iTunes on a desktop PC. AppTrackr.org was a database of hacked applications.

Report by : Shunal Doke

Facebook Home crosses 500,000 downloads on Google Play Store


Looks like the mixed reviews and the privacy scare has not deterred Facebook users from adopting Home, the Android launcher released by the world's largest social network earlier this month.

As per the latest figures from the Play Store, Facebook Home has passed 500,000 downloads on the Android store ten days after it was launched. Though the app continues to have rollercoaster reviews, which bring down its average rating to 2.2, it would seem the novelty of the experience has drawn many users. Of course, just the download count seems like a vague way to gauge consumer interest as the numbers don’t show how many users are still using Home.

Home brings a brand new Facebook experience for Android

Another point to be noted is that the apk for Home has been floating around in the wild with several users forced to sideload it in the initial days when the app was a US-only affair. Between April 12 and 16, when the app was made available to international users, several modified apks cropped up, downloads of which do not count towards the official tally.

While 500,000 downloads might seem too few in comparison to Facebook’s massive 1 billion-plus user base, the app’s progress is also limited by the number of devices it can run on. Hardware requirements rule out most mid-range handsets, leaving only the high-end ones capable of using Home. By comparison, the main Facebook Android app has been downloaded between 100 million and 500 million times.

A look at the graph presented on the Play Store also makes for an interesting reading, which says the number of new downloads for Home has actually dropped since its international launch on April 16. Home is currently available on certain devices, including the Samsung Galaxy S III, Samsung Galaxy Note II, HTC One X and HTC One X+. Besides these phones, Home also runs on the HTC First, which was launched alongside the app on April 4.

Adoption may be great, but reception for that app is altogether a different matter. Out of the 11,073 user ratings at the time of writing, over half i.e. 5,700 are a 1 Star and just over ten percent of the ratings i.e 1,832 are 5 Stars.

Windows 8 Store will not allow games rated above PEGI 16


Windows 8 is all set to become the next big thing, and with many game developers voicing their displeasure with the operating system, things don’t look too well for the OS in terms of gaming. According to Eurogamer, the Windows 8 Store will not allow games that are rated higher than PEGI 16. This means no games with mature themes or violence will be allowed. Currently, some of these games include Skyrim, Mass Effect 3, and Dishonored – some of the biggest and most highly acclaimed games in recent times.

"Your app must not contain adult content, and metadata must be appropriate for everyone. Apps with a rating over PEGI 16, ESRB Mature, or that contain content that would warrant such a rating, are not allowed," the Windows Store app rules say. "Windows Store apps are appropriate for a global audience."

The Windows 8 Store won't be hosting games rated higher than PEGI 16 or Mature by ESRB

Fortunately, this does not mean that PEGI 18 rated games will not be playable on Windows 8. But it looks like Microsoft is attempting to take Windows 8 in the same direction as Apple’s Mac with its own regulated App Store. This has been one of the biggest criticisms that the company has been facing from big names in the games development industry such as John Carmack, Markus Persson and Gabe Newell.

Last month, Markus “Notch” Persson spoke out against Windows 8 for the second time. "Got an email from Microsoft, wanting to help 'certify' Minecraft for Win 8," he tweeted. "I told them to stop trying to ruin the PC as an open platform." He added, “I'd rather have Minecraft not run on Win 8 at all than to play along. Maybe we can convince a few people not to switch to Win 8 that way.”

Back in August during QuakeCon, John Carmack had spoken out against Windows 8 in his keynote speech. Carmack mentioned that they started working on Windows 7 directly after XP, and that they had skipped Windows Vista entirely. "Hardly anyone at id used Vista." When Windows 7 was released, Carmack added, it was a bit more attractive because it did some things better and faster. So there was no reason for him to consider switching to Windows 8. He said that no one in his team has worked on Windows 8 yet. However, his team intended to do so, because the launch of Doom 3: BFG Edition was very close to that of Windows 8.

Carmack stated that while he has much more respect for Microsoft than others, he has some doubts about the new touch-based UI in Windows 8, and whether it will be successful. He also said he is “kind of excited” about the Surface tablet.

Carmack joined the growing list of important game developers that are not keen on Microsoft’s upcoming Windows 8 OS. Earlier, Notch had spoken out about Windows 8 on a Q&A on Reddit. "If Microsoft decides to lock down Windows 8, it would be very, very bad for Indie games and competition in general," Notch said during the Q&A. "If we can keep open platforms around, there's going to be a lot of very interesting games in ten years, mixed in with the huge AAA games that we all love."


Report by: Shunal Doke